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Exploring lock-free Rust 3: Crossbeam

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In the previous installment we showed that while atomic types provided by the Rust standard library can be used for lock-free access to shared values, memory reclamation must be ensured manually because Rust’s normal scoping rules do not cleanly map to lock-free concurrency. Crossbeam The problem of memory reclamation in lock-free data structures is not … Continue reading Exploring lock-free Rust 3: Crossbeam →